<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Halloween game development</title>
	<atom:link href="http://www.philhassey.com/blog/2007/11/08/halloween-game-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.philhassey.com/blog/2007/11/08/halloween-game-development/</link>
	<description>games, tech, web, stuff, biz, and bilge</description>
	<pubDate>Wed, 03 Dec 2008 07:14:32 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Melvin</title>
		<link>http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-1205</link>
		<dc:creator>Melvin</dc:creator>
		<pubDate>Thu, 28 Feb 2008 13:54:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-1205</guid>
		<description>Very interesting and helpful post. 
I add your blog in my Google Reader! ;)</description>
		<content:encoded><![CDATA[<p>Very interesting and helpful post.<br />
I add your blog in my Google Reader! <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: philhassey</title>
		<link>http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-359</link>
		<dc:creator>philhassey</dc:creator>
		<pubDate>Thu, 13 Dec 2007 18:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-359</guid>
		<description>I'll be there - I'm quite excited to see your presentation :)</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be there - I&#8217;m quite excited to see your presentation <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a random John</title>
		<link>http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-358</link>
		<dc:creator>a random John</dc:creator>
		<pubDate>Thu, 13 Dec 2007 18:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-358</guid>
		<description>Don't know if you'll be there or not, but the talk got accepted at PyCon and I'll be there with a bucket of laser pointers to give away.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t know if you&#8217;ll be there or not, but the talk got accepted at PyCon and I&#8217;ll be there with a bucket of laser pointers to give away.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a random John</title>
		<link>http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-100</link>
		<dc:creator>a random John</dc:creator>
		<pubDate>Fri, 09 Nov 2007 17:32:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-100</guid>
		<description>At your suggestion I put in a submission for PyCon.  If they accept it I'll be there with the game, guns, and no potatoes.</description>
		<content:encoded><![CDATA[<p>At your suggestion I put in a submission for PyCon.  If they accept it I&#8217;ll be there with the game, guns, and no potatoes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: philhassey</title>
		<link>http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-99</link>
		<dc:creator>philhassey</dc:creator>
		<pubDate>Fri, 09 Nov 2007 16:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-99</guid>
		<description>At any rate, its got me interested in doing crazy interactive games sometime :)  I think someone already mentioned it, but this would make for a pretty interesting pycon talk.  Quite inspirational the way you hacked together those different components!</description>
		<content:encoded><![CDATA[<p>At any rate, its got me interested in doing crazy interactive games sometime <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I think someone already mentioned it, but this would make for a pretty interesting pycon talk.  Quite inspirational the way you hacked together those different components!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a random John</title>
		<link>http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-98</link>
		<dc:creator>a random John</dc:creator>
		<pubDate>Fri, 09 Nov 2007 16:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/2007/11/08/halloween-game-development/#comment-98</guid>
		<description>I have to admit that while it might look like we used a potato canon due to the PVC, in fact we did not.  That is just a hacked laser pointer inside a gun made out of PVC.  Furthermore,  the potato canons that I had stored at the farm in Wyoming have vanished, so now the family is spud-gun-less.  Now I'm wondering if there is a good way to integrate actual spud0guns into a video game...</description>
		<content:encoded><![CDATA[<p>I have to admit that while it might look like we used a potato canon due to the PVC, in fact we did not.  That is just a hacked laser pointer inside a gun made out of PVC.  Furthermore,  the potato canons that I had stored at the farm in Wyoming have vanished, so now the family is spud-gun-less.  Now I&#8217;m wondering if there is a good way to integrate actual spud0guns into a video game&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
