<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: iGalcon + enet = Multi-Player fun fun fun</title>
	<atom:link href="http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/</link>
	<description>game dev blog</description>
	<lastBuildDate>Fri, 06 Jan 2012 23:00:54 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.2</generator>
	<item>
		<title>By: eeeee</title>
		<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/comment-page-1/#comment-7605</link>
		<dc:creator>eeeee</dc:creator>
		<pubDate>Fri, 05 Sep 2008 22:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=145#comment-7605</guid>
		<description>ah, nice trial to hide that you are using KDE ;)</description>
		<content:encoded><![CDATA[<p>ah, nice trial to hide that you are using KDE <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: veerus</title>
		<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/comment-page-1/#comment-6760</link>
		<dc:creator>veerus</dc:creator>
		<pubDate>Fri, 22 Aug 2008 16:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=145#comment-6760</guid>
		<description>Personally, I play without the sound effects as they can get annoying quick...  The music is nice though.. add that if you can.

I hope this isn&#039;t too late in the development cycle.  I posted some thoughts on multiplayer setup in your previous blog that you may find useful.

Also, another suggestion for multiplayer (and single player) - allow for symmetrical maps.  This way, lucky planet placement doesn&#039;t factor into the win.</description>
		<content:encoded><![CDATA[<p>Personally, I play without the sound effects as they can get annoying quick&#8230;  The music is nice though.. add that if you can.</p>
<p>I hope this isn&#8217;t too late in the development cycle.  I posted some thoughts on multiplayer setup in your previous blog that you may find useful.</p>
<p>Also, another suggestion for multiplayer (and single player) &#8211; allow for symmetrical maps.  This way, lucky planet placement doesn&#8217;t factor into the win.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Grant</title>
		<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/comment-page-1/#comment-6311</link>
		<dc:creator>Grant</dc:creator>
		<pubDate>Wed, 06 Aug 2008 04:36:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=145#comment-6311</guid>
		<description>And a tiny request for the next update - a different sound effect for the planet being taken over?  It currently sounds like you made the noise with your mouth, and it&#039;s my pet peeve :)

But in all seriousness, Galcon is by far the best game on my iPhone.  I bought a couple of those &quot;big name&quot; games - Monkey Ball, Crash Bandicoot etc, and they&#039;ve got nothing on Galcon.</description>
		<content:encoded><![CDATA[<p>And a tiny request for the next update &#8211; a different sound effect for the planet being taken over?  It currently sounds like you made the noise with your mouth, and it&#8217;s my pet peeve <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But in all seriousness, Galcon is by far the best game on my iPhone.  I bought a couple of those &#8220;big name&#8221; games &#8211; Monkey Ball, Crash Bandicoot etc, and they&#8217;ve got nothing on Galcon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noah</title>
		<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/comment-page-1/#comment-6278</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Mon, 04 Aug 2008 16:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=145#comment-6278</guid>
		<description>And then in the next update we can expect a Story Mode, right?? :)</description>
		<content:encoded><![CDATA[<p>And then in the next update we can expect a Story Mode, right?? <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doctor Popular</title>
		<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/comment-page-1/#comment-6246</link>
		<dc:creator>Doctor Popular</dc:creator>
		<pubDate>Sun, 03 Aug 2008 07:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=145#comment-6246</guid>
		<description>&quot;Multiplayer was the only thing missing to make iPhone Galcon the most awesome game in this universe! &quot; I second that.
So psyched to give the multiplayer a whirl, but I&#039;m dreading the lag issues that may arise when networking. I haven&#039;t seen an iPhone game yet that had smooth, realtime multiplayer gameplay.</description>
		<content:encoded><![CDATA[<p>&#8220;Multiplayer was the only thing missing to make iPhone Galcon the most awesome game in this universe! &#8221; I second that.<br />
So psyched to give the multiplayer a whirl, but I&#8217;m dreading the lag issues that may arise when networking. I haven&#8217;t seen an iPhone game yet that had smooth, realtime multiplayer gameplay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joachim Bengtsson</title>
		<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/comment-page-1/#comment-6196</link>
		<dc:creator>Joachim Bengtsson</dc:creator>
		<pubDate>Fri, 01 Aug 2008 13:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=145#comment-6196</guid>
		<description>Holy crap thank you! Multiplayer was the only thing missing to make iPhone Galcon the most awesome game in this universe! Made quite a few people buy either the iphone version or the pc version from just showing them a single game on my phone :P

For networking, there&#039;s also the new BLIP by Jens Alfke. Looks very promising but haven&#039;t used it much yet. Linky: http://projects.mooseyard.com/projects/show/1 . I&#039;ll have to check out enet as well :) (I like networking...)</description>
		<content:encoded><![CDATA[<p>Holy crap thank you! Multiplayer was the only thing missing to make iPhone Galcon the most awesome game in this universe! Made quite a few people buy either the iphone version or the pc version from just showing them a single game on my phone <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>For networking, there&#8217;s also the new BLIP by Jens Alfke. Looks very promising but haven&#8217;t used it much yet. Linky: <a href="http://projects.mooseyard.com/projects/show/1" rel="nofollow">http://projects.mooseyard.com/projects/show/1</a> . I&#8217;ll have to check out enet as well <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  (I like networking&#8230;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Verdone</title>
		<link>http://www.philhassey.com/blog/2008/07/31/igalcon-enet-multi-player-fun-fun-fun/comment-page-1/#comment-6188</link>
		<dc:creator>Mike Verdone</dc:creator>
		<pubDate>Fri, 01 Aug 2008 06:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=145#comment-6188</guid>
		<description>Now that I&#039;ve gone out and indulged my consumerism by buying one of these iPhone thingers, I must say that Galcon really works well on it. The multitouch is neat and pretty functional. Go you.</description>
		<content:encoded><![CDATA[<p>Now that I&#8217;ve gone out and indulged my consumerism by buying one of these iPhone thingers, I must say that Galcon really works well on it. The multitouch is neat and pretty functional. Go you.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

