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	<title>Comments on: Porting to Palm / WebOS</title>
	<atom:link href="http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/</link>
	<description>game dev blog</description>
	<lastBuildDate>Fri, 06 Jan 2012 23:00:54 +0000</lastBuildDate>
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		<title>By: SmartphoneArea.de &#124; iOS &#124; Symbian &#124; Android &#124; MeeGo &#124; WebOS &#124; Windows Phone 7 &#187; Galcon &#8211; iOS Spiel in nur 3 Tagen für webOS portiert</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22557</link>
		<dc:creator>SmartphoneArea.de &#124; iOS &#124; Symbian &#124; Android &#124; MeeGo &#124; WebOS &#124; Windows Phone 7 &#187; Galcon &#8211; iOS Spiel in nur 3 Tagen für webOS portiert</dc:creator>
		<pubDate>Wed, 28 Jul 2010 13:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22557</guid>
		<description>[...] länger, dass es nicht schwer ist die iPhone-Applikationen an webOS anzupassen und wie das geht beschreibt Phil auch in seinem Blog. Solltet ihr also im Besitz eines Palm Pre (Plus) oder Palm Pixi (Plus) sein und wollt ein Spiel [...]</description>
		<content:encoded><![CDATA[<p>[...] länger, dass es nicht schwer ist die iPhone-Applikationen an webOS anzupassen und wie das geht beschreibt Phil auch in seinem Blog. Solltet ihr also im Besitz eines Palm Pre (Plus) oder Palm Pixi (Plus) sein und wollt ein Spiel [...]</p>
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		<title>By: Aaron Ardiri</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22553</link>
		<dc:creator>Aaron Ardiri</dc:creator>
		<pubDate>Wed, 28 Jul 2010 08:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22553</guid>
		<description>good stuff! we ported out iPhone apps to web os in 5 hours - but, they were designed with that in mind. good to see some iphone specific work being ported in a short time frame as well! our web os sales are better than iphone - i hope you share the same success!</description>
		<content:encoded><![CDATA[<p>good stuff! we ported out iPhone apps to web os in 5 hours &#8211; but, they were designed with that in mind. good to see some iphone specific work being ported in a short time frame as well! our web os sales are better than iphone &#8211; i hope you share the same success!</p>
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	<item>
		<title>By: Porting an iPhone game to webOS in 3 days &#124; PDA-247</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22545</link>
		<dc:creator>Porting an iPhone game to webOS in 3 days &#124; PDA-247</dc:creator>
		<pubDate>Wed, 28 Jul 2010 02:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22545</guid>
		<description>[...] Hassey has chronicled the porting process of Galcon to webOS which only took 3 days. He details every aspect of the [...]</description>
		<content:encoded><![CDATA[<p>[...] Hassey has chronicled the porting process of Galcon to webOS which only took 3 days. He details every aspect of the [...]</p>
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	<item>
		<title>By: Galcon portado a webOS en 2.5 días (bueno, 1.5 en realidad) &#124; WebOSMania! - WebOS y Palm Pre, Pixi en Español</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22544</link>
		<dc:creator>Galcon portado a webOS en 2.5 días (bueno, 1.5 en realidad) &#124; WebOSMania! - WebOS y Palm Pre, Pixi en Español</dc:creator>
		<pubDate>Wed, 28 Jul 2010 00:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22544</guid>
		<description>[...] Aquí tienes el post con la cronología y algunos consejos que ha encontrado útiles para portar su juego. Entradas relacionadas:¿Quieres tener Angry Birds en webOS?IM+ Lite disponible en el App CatalogAstraware se une a la fiestaError general en el App Catalog: SOLUCIONADOSobre las webs especializadas, y su imparcialidad [...]</description>
		<content:encoded><![CDATA[<p>[...] Aquí tienes el post con la cronología y algunos consejos que ha encontrado útiles para portar su juego. Entradas relacionadas:¿Quieres tener Angry Birds en webOS?IM+ Lite disponible en el App CatalogAstraware se une a la fiestaError general en el App Catalog: SOLUCIONADOSobre las webs especializadas, y su imparcialidad [...]</p>
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	<item>
		<title>By: Marc</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22542</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Tue, 27 Jul 2010 21:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22542</guid>
		<description>Don&#039;t know how to get the loading screen working, but talking about the swipe-back effect try this: Start your game, you are now in the main screen. Swipe back, and you&#039;ll see the game quits. 
Now start any other app on your Pre and try the same - you should notice the difference. ;)

Tomorrow i will try to have a look at how to solve these issues if i got some time to spare!</description>
		<content:encoded><![CDATA[<p>Don&#8217;t know how to get the loading screen working, but talking about the swipe-back effect try this: Start your game, you are now in the main screen. Swipe back, and you&#8217;ll see the game quits.<br />
Now start any other app on your Pre and try the same &#8211; you should notice the difference. <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Tomorrow i will try to have a look at how to solve these issues if i got some time to spare!</p>
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	<item>
		<title>By: philhassey</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22541</link>
		<dc:creator>philhassey</dc:creator>
		<pubDate>Tue, 27 Jul 2010 20:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22541</guid>
		<description>Is there a way to just include a PNG with the app to be a loading screen?  Or do I need to code up loading the loading screen?

I&#039;m not sure what this swipe-back effect you are talking about is.  I didn&#039;t code anything special to close the app .. I don&#039;t think.

Thanks!
-Phil</description>
		<content:encoded><![CDATA[<p>Is there a way to just include a PNG with the app to be a loading screen?  Or do I need to code up loading the loading screen?</p>
<p>I&#8217;m not sure what this swipe-back effect you are talking about is.  I didn&#8217;t code anything special to close the app .. I don&#8217;t think.</p>
<p>Thanks!<br />
-Phil</p>
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	<item>
		<title>By: Marc</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22540</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Tue, 27 Jul 2010 20:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22540</guid>
		<description>Great game, i really enjoy playing it! 

But there are just two things that are kind of annoying: 
- I would love to see a loading-screen, not just a black screen when starting the game
- A swipe back gesture closes the app - that is not common practice on webOS and may confuse some users. It should only minimize the app.</description>
		<content:encoded><![CDATA[<p>Great game, i really enjoy playing it! </p>
<p>But there are just two things that are kind of annoying:<br />
- I would love to see a loading-screen, not just a black screen when starting the game<br />
- A swipe back gesture closes the app &#8211; that is not common practice on webOS and may confuse some users. It should only minimize the app.</p>
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	<item>
		<title>By: Robert</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22537</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Tue, 27 Jul 2010 17:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22537</guid>
		<description>Great job explaining everything.

To open the usb door, try sliding the phone&#039;s keyboard open first. You can then pop it open easier with your fingernail.</description>
		<content:encoded><![CDATA[<p>Great job explaining everything.</p>
<p>To open the usb door, try sliding the phone&#8217;s keyboard open first. You can then pop it open easier with your fingernail.</p>
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	</item>
	<item>
		<title>By: iPhone Spiel &#8220;Galcon&#8221; in weniger als 3 Tagen auf webOS portiert &#124; webOS Blog</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22536</link>
		<dc:creator>iPhone Spiel &#8220;Galcon&#8221; in weniger als 3 Tagen auf webOS portiert &#124; webOS Blog</dc:creator>
		<pubDate>Tue, 27 Jul 2010 16:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22536</guid>
		<description>[...] tolles Spiel geliefert. Welche Schritte benötigt waren um das Spiel zu portieren könnt ihr im Blog des Entwicklers [...]</description>
		<content:encoded><![CDATA[<p>[...] tolles Spiel geliefert. Welche Schritte benötigt waren um das Spiel zu portieren könnt ihr im Blog des Entwicklers [...]</p>
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	<item>
		<title>By: Terry</title>
		<link>http://www.philhassey.com/blog/2010/07/14/porting-to-palm-webos/comment-page-1/#comment-22533</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Tue, 27 Jul 2010 13:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=340#comment-22533</guid>
		<description>Thanks a lot! It was very interesting for me to read how you did the port.Congratulations!</description>
		<content:encoded><![CDATA[<p>Thanks a lot! It was very interesting for me to read how you did the port.Congratulations!</p>
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