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	<title>Comments on: Porting Galcon using the Android NDK</title>
	<atom:link href="http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/</link>
	<description>game dev blog</description>
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		<title>By: Pieter Greyling</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22647</link>
		<dc:creator>Pieter Greyling</dc:creator>
		<pubDate>Tue, 17 Aug 2010 15:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22647</guid>
		<description>BTW, I have posted a link to this article on the LinkedIn group 
&quot;Android Invasion : Resistance Is Futile&quot; at 
http://www.linkedin.com/groups?mostPopular=&amp;gid=3277587</description>
		<content:encoded><![CDATA[<p>BTW, I have posted a link to this article on the LinkedIn group<br />
&#8220;Android Invasion : Resistance Is Futile&#8221; at<br />
<a href="http://www.linkedin.com/groups?mostPopular=&#038;gid=3277587" rel="nofollow">http://www.linkedin.com/groups?mostPopular=&#038;gid=3277587</a></p>
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		<title>By: Pieter</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22646</link>
		<dc:creator>Pieter</dc:creator>
		<pubDate>Tue, 17 Aug 2010 13:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22646</guid>
		<description>Correction, I meant to say, &quot;But this does NOT deter me from investing development time on the Android platform.&quot;</description>
		<content:encoded><![CDATA[<p>Correction, I meant to say, &#8220;But this does NOT deter me from investing development time on the Android platform.&#8221;</p>
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		<title>By: Pieter</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22645</link>
		<dc:creator>Pieter</dc:creator>
		<pubDate>Tue, 17 Aug 2010 13:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22645</guid>
		<description>Great work and great game! Thanks for the day-by-day technical write-up. It is nice to see such willingness to share real knowledge and experience. 

Sadly, I too cannot purchase via the Android market in my country and bought Galcon for the PC ages ago, so I am still playing the game on Windows. 

On the reverse side, I am also a programmer so not being able to sell Android software on the Market from where I live is a downer. But this does deter me from investing development time on the Android platform.

Keep up the good work Phil!</description>
		<content:encoded><![CDATA[<p>Great work and great game! Thanks for the day-by-day technical write-up. It is nice to see such willingness to share real knowledge and experience. </p>
<p>Sadly, I too cannot purchase via the Android market in my country and bought Galcon for the PC ages ago, so I am still playing the game on Windows. </p>
<p>On the reverse side, I am also a programmer so not being able to sell Android software on the Market from where I live is a downer. But this does deter me from investing development time on the Android platform.</p>
<p>Keep up the good work Phil!</p>
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	<item>
		<title>By: Zel</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22628</link>
		<dc:creator>Zel</dc:creator>
		<pubDate>Tue, 10 Aug 2010 15:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22628</guid>
		<description>Nice to publish this experience feedback, it might be very usefull for other developpers.
By the way, I&#039;ve been waiting for Galcon for android for a long time!
Exciting time! Thanks</description>
		<content:encoded><![CDATA[<p>Nice to publish this experience feedback, it might be very usefull for other developpers.<br />
By the way, I&#8217;ve been waiting for Galcon for android for a long time!<br />
Exciting time! Thanks</p>
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	<item>
		<title>By: Jomskylark</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22604</link>
		<dc:creator>Jomskylark</dc:creator>
		<pubDate>Fri, 06 Aug 2010 03:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22604</guid>
		<description>@PhilHassey Regardless, it seems like a triumph to port it to a whole new platform in a couple weeks.</description>
		<content:encoded><![CDATA[<p>@PhilHassey Regardless, it seems like a triumph to port it to a whole new platform in a couple weeks.</p>
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		<title>By: Frode</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22599</link>
		<dc:creator>Frode</dc:creator>
		<pubDate>Thu, 05 Aug 2010 08:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22599</guid>
		<description>Regarding the Market issue, the only way around it currently is to include your own registration/activation system and distribute the apk directly. There are products that do this already (I own a few), but it obviously means more work for you.

I really don&#039;t get Google on this. There is zero technological issue in us paying for apps. Speculation is they want to allow paying via the phone bill, but that seems a weak excuse to lock out entire countries for years.</description>
		<content:encoded><![CDATA[<p>Regarding the Market issue, the only way around it currently is to include your own registration/activation system and distribute the apk directly. There are products that do this already (I own a few), but it obviously means more work for you.</p>
<p>I really don&#8217;t get Google on this. There is zero technological issue in us paying for apps. Speculation is they want to allow paying via the phone bill, but that seems a weak excuse to lock out entire countries for years.</p>
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		<title>By: Jon Sangster</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22596</link>
		<dc:creator>Jon Sangster</dc:creator>
		<pubDate>Wed, 04 Aug 2010 21:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22596</guid>
		<description>I bought this game for the PC and iPhone so far, and now I can&#039;t wait to buy it for my Nexus One!</description>
		<content:encoded><![CDATA[<p>I bought this game for the PC and iPhone so far, and now I can&#8217;t wait to buy it for my Nexus One!</p>
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		<title>By: philhassey</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22590</link>
		<dc:creator>philhassey</dc:creator>
		<pubDate>Wed, 04 Aug 2010 15:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22590</guid>
		<description>@digdog22 - yes, Android users will be able to play against iPhone users!

@Jomskylark - I don&#039;t know.  I&#039;m not really done yet, since I&#039;m doing beta testing and bug fixing before I release it.  So there&#039;s still a few days of work to be done, plus the post-release port work, so it&#039;s really a pretty big job to do a port no matter how you look at it.

@Frode - hmmm, I don&#039;t know if there is anything I can do about that :(  But I do hope the Android store gains greater availability.

@nza - I didn&#039;t port the whole game to Java, but I did have to write a bit of Java code to interact with the system (Audio, video, etc).</description>
		<content:encoded><![CDATA[<p>@digdog22 &#8211; yes, Android users will be able to play against iPhone users!</p>
<p>@Jomskylark &#8211; I don&#8217;t know.  I&#8217;m not really done yet, since I&#8217;m doing beta testing and bug fixing before I release it.  So there&#8217;s still a few days of work to be done, plus the post-release port work, so it&#8217;s really a pretty big job to do a port no matter how you look at it.</p>
<p>@Frode &#8211; hmmm, I don&#8217;t know if there is anything I can do about that <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />   But I do hope the Android store gains greater availability.</p>
<p>@nza &#8211; I didn&#8217;t port the whole game to Java, but I did have to write a bit of Java code to interact with the system (Audio, video, etc).</p>
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	<item>
		<title>By: nza</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22587</link>
		<dc:creator>nza</dc:creator>
		<pubDate>Wed, 04 Aug 2010 11:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22587</guid>
		<description>Fantastic news, I wish more iPhone devs would consider writing/porting for both platforms.  I am attempting to learn Java and will read all the above advice with thanks :-)</description>
		<content:encoded><![CDATA[<p>Fantastic news, I wish more iPhone devs would consider writing/porting for both platforms.  I am attempting to learn Java and will read all the above advice with thanks <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Frode</title>
		<link>http://www.philhassey.com/blog/2010/08/03/porting-galcon-using-the-android-ndk/comment-page-1/#comment-22586</link>
		<dc:creator>Frode</dc:creator>
		<pubDate>Wed, 04 Aug 2010 10:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=425#comment-22586</guid>
		<description>It&#039;s a pity Google can&#039;t seem to get their act together and open the Android Market up everywhere. Many countries, mine included, does not have access to anything but free apps in the Market. Based on the Android development entries, it seems there will be no way to purchase Galcon outside of the market, thus I won&#039;t be able to get it. :(</description>
		<content:encoded><![CDATA[<p>It&#8217;s a pity Google can&#8217;t seem to get their act together and open the Android Market up everywhere. Many countries, mine included, does not have access to anything but free apps in the Market. Based on the Android development entries, it seems there will be no way to purchase Galcon outside of the market, thus I won&#8217;t be able to get it. <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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