<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Dynamite Jack: Building a level</title>
	<atom:link href="http://www.philhassey.com/blog/2012/04/18/dynamite-jack-building-a-level/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.philhassey.com/blog/2012/04/18/dynamite-jack-building-a-level/</link>
	<description>game dev blog</description>
	<lastBuildDate>Mon, 11 Mar 2013 17:20:58 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.2</generator>
	<item>
		<title>By: Doches</title>
		<link>http://www.philhassey.com/blog/2012/04/18/dynamite-jack-building-a-level/comment-page-1/#comment-24176</link>
		<dc:creator>Doches</dc:creator>
		<pubDate>Sun, 29 Apr 2012 10:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=1071#comment-24176</guid>
		<description>Oh, yes. Level editor? Yes.</description>
		<content:encoded><![CDATA[<p>Oh, yes. Level editor? Yes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: philhassey</title>
		<link>http://www.philhassey.com/blog/2012/04/18/dynamite-jack-building-a-level/comment-page-1/#comment-23773</link>
		<dc:creator>philhassey</dc:creator>
		<pubDate>Thu, 19 Apr 2012 15:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=1071#comment-23773</guid>
		<description>The map editor won&#039;t be part of the initial launch of the game, but if enough people are interested I&#039;ll add it as an update .. it sounds like you&#039;re both interested :)  So we&#039;ll see!

-Phil</description>
		<content:encoded><![CDATA[<p>The map editor won&#8217;t be part of the initial launch of the game, but if enough people are interested I&#8217;ll add it as an update .. it sounds like you&#8217;re both interested <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   So we&#8217;ll see!</p>
<p>-Phil</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Deckers Tycho (galcon username: Tycho2)</title>
		<link>http://www.philhassey.com/blog/2012/04/18/dynamite-jack-building-a-level/comment-page-1/#comment-23768</link>
		<dc:creator>Deckers Tycho (galcon username: Tycho2)</dc:creator>
		<pubDate>Thu, 19 Apr 2012 13:57:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=1071#comment-23768</guid>
		<description>I liked the level editor in the beta, but as you said it is only one layer. So actually the tiles and the walls should be on another layer. I like how you builded it, very experienced too.

Also I want to ask, is there going to be a level editor in the final version? Because thats a huge part of the game, playing each others maps.

Finally, can the leader-boards be in-game again, and not via steam? Because if I click on leader-boards it windows the (which is really annoying) , and there is a very long loading on the site too. I like it on the site too though, but only stats on the site if you aren&#039;t in-game. This may be a good thing for Galcon too, that you have statics in-game. Just a suggestion *wink* *wink* ;)

Tycho</description>
		<content:encoded><![CDATA[<p>I liked the level editor in the beta, but as you said it is only one layer. So actually the tiles and the walls should be on another layer. I like how you builded it, very experienced too.</p>
<p>Also I want to ask, is there going to be a level editor in the final version? Because thats a huge part of the game, playing each others maps.</p>
<p>Finally, can the leader-boards be in-game again, and not via steam? Because if I click on leader-boards it windows the (which is really annoying) , and there is a very long loading on the site too. I like it on the site too though, but only stats on the site if you aren&#8217;t in-game. This may be a good thing for Galcon too, that you have statics in-game. Just a suggestion *wink* *wink* <img src='http://www.philhassey.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Tycho</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LjuboM</title>
		<link>http://www.philhassey.com/blog/2012/04/18/dynamite-jack-building-a-level/comment-page-1/#comment-23767</link>
		<dc:creator>LjuboM</dc:creator>
		<pubDate>Thu, 19 Apr 2012 13:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.philhassey.com/blog/?p=1071#comment-23767</guid>
		<description>Yes we are excited about editor, it sure is the best part of the game.</description>
		<content:encoded><![CDATA[<p>Yes we are excited about editor, it sure is the best part of the game.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
