Phil Hassey - game dev blog
Phil Hassey as Rambo
".. I've been there,
I know what it's like,
and I'll do it again if I have to."

Particle explosions and sprites

I worked on a particle system this week, and put together this explosion. I’m quite happy with how I got the water to reflect it! I also tried out a subtle 3D effect, and decided that it actually did work nicely, so I’m going to try that for a while.

The next day I did a bit more with improving the explosion, and I also added in sprites for the character.

I’m happy with how it’s all coming along!
-Phil

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