Hey everyone, get ready for an INTERGALACTIC PARTY!
We’ve got 3 new trophies, new ships and new planets!
To fill in you in the galaxy map updates, I’ve added support for alliances so you can help other clans do battle on the map. You can now also see the heroes on either side of a war, as well as see who the allies are.
Using alts in game is now discouraged, players using alts will not be able to be a hero in the galaxy map wars. A “?” appears next to alting user’s names.
Coming soon is going to be a proximity feature, where clans can only attack nearby planets. So, in order to prepare for this change, you may want to build your planets into a cluster so they are better defended. This is going to add a whole new level of strategy to conquering the map.
Posted in galcon2 | Comments Off on Galcon 2 – It’s an INTERGALACTIC PARTY!
The Galaxy Map is now available to everyone! I hope all the clans have fun battling it out over stars! To conquer, use skill, strategy, and diplomacy! Read the help for an overview of the map rules, and be sure to drop by the forums if you have questions or feedback.
Posted in galcon2 | Comments Off on Galcon 2 – The Galaxy Map is here!
Ahoy there! A lot of new things in this update! There’s some new ship shapes, a new trophy, AND new ship classes! The ship classes are Fighter which makes ships battle in mid-air and a St.Patty class which makes all players be one of a dozen shades of green!
I hope you have a great time playing with the new features!
Hey y’all! Some new Galcon 2 stuff to check out There’s a whole new sector called “Eliminator” that structures 1v1 games into a bracket with many people playing at the same time. There’s also a bunch of Valentine’s goodies and some sweet new ships!
Posted in galcon2 | Comments Off on Galcon 2 – Valentine’s week and new Eliminator sector!
Ahoy there, after almost TWO years, we’ve finally made it! Galcon 2 is launching on Desktop / Steam today! Galcon 2 is Free-to-play with In-App-Purchases. You can get it for Steam here, or directly here for PC/Mac/Linux/Android.
It has been a great couple of years, and I really really appreciate all the help the community gave towards making this game possible. I want to give a special thanks to the benefactors: Synozeer, Evan Rattner, Starkonja, Milagre, Strom, Mark Green, newpoweR,Eric “Guitee” Guite, Tom “Tomatzo” Andreae, Chris Paras, Gareth Jenkins, Mafl, Bas Hendrickx, Pittsburgh – Go Steelers!, dsent, tav, Mom and Dad, Langoulant, tinny, MARKUSON, Logan C. Espey.
And a special thanks to the community regulars: esparano, marky1991, chi-ro, tycho2, zamrai, KlR4, medeman, KylerCA, dart, tim_saxton, melek, sidekick, neverwins, guitee, black5535, hollander, sky_lark, LjuboM, terces, mafl, xStatiCa, tinny, cj64, concretewave, coolhwip, nse_monsta.
To go along with this launch I’ve updated the game with a new co-op campaign mode as well as a bunch of fun holiday goodies, like these sweet Santa trophies!
Hope to see you online!!
P.S. The iOS version has been submitted to Apple! I can’t promise anything, but I sure hope to see it released before Christmas!
Posted in galcon2 | Comments Off on Galcon 2 – Desktop / Steam Launch!