Phil Hassey - game dev blog
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Archive for the 'icade' Category

Oh look a white orb

Thursday, September 1st, 2011

Hey, I added white orbs. I wonder what use the game will have for those. In Star Trek:TOS, it’s accepted practice to beam down to the planet, get mad at the inhabitants and commit some sort of genocide. And then take their minerals. Hmmm.

The tough bit with iCade dev is that I haven’t added touch controls to the game so moving my ship around in the sim (for screenshots) isn’t possible unless I pair my iCade with my Mac. Which is a pain. Maybe I should figure out how to take on-device screenshots.

-Phil

Day 1: Random side-hobby game for iCade

Wednesday, August 31st, 2011

Hey, 90 minutes later, I have this, with working iCade controls to cruise the ship around the endless galaxy!

Totally fun messing with a hobby game project!

-Phil