{"id":185,"date":"2008-12-05T11:09:08","date_gmt":"2008-12-05T17:09:08","guid":{"rendered":"http:\/\/www.philhassey.com\/blog\/?p=185"},"modified":"2008-12-05T11:10:00","modified_gmt":"2008-12-05T17:10:00","slug":"ducks-n-macs-n-dares","status":"publish","type":"post","link":"https:\/\/www.philhassey.com\/blog\/2008\/12\/05\/ducks-n-macs-n-dares\/","title":{"rendered":"Ducks-n-Macs-n-Dares"},"content":{"rendered":"<p>Well, I spent the last week putting ducks in rows.  Mostly dealing with the business end of Galcon stuff.  It has been a pretty long week, but I can&#8217;t complain since having lots of people interested in my games is always a good thing!<\/p>\n<p>On more dev-side note, I purchased a previous-gen MacBook Pro yesterday.  I hope it arrives soon.  I&#8217;m getting this because I would really like to consolidate my development onto a single machine.  Using Parallels desktop, I&#8217;m really hoping to be able to do my Linux, Mac, and Windows dev all from the comfort of that one laptop.  I&#8217;m starting a new game project this coming week, so I&#8217;ll give it a real try for a month and see how it goes.  If it doesn&#8217;t work out as well as I hope, well, at least I&#8217;ve got a new laptop \ud83d\ude42<\/p>\n<p>On a &#8220;if you are a game dev you better show up&#8221; note, <a href=\"http:\/\/www.ludumdare.com\/\">Ludum Dare #13<\/a> is this weekend.  You get 48 hours to make a great game!  I&#8217;m quite looking forward to this one \ud83d\ude42<\/p>\n<p>Cheers!<br \/>\n-Phil<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Well, I spent the last week putting ducks in rows. Mostly dealing with the business end of Galcon stuff. It has been a pretty long week, but I can&#8217;t complain since having lots of people interested in my games is always a good thing! On more dev-side note, I purchased a previous-gen MacBook Pro yesterday. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11,6,19],"tags":[],"class_list":["post-185","post","type-post","status-publish","format-standard","hentry","category-biz","category-development","category-gamedev"],"_links":{"self":[{"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/posts\/185","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/comments?post=185"}],"version-history":[{"count":0,"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/posts\/185\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/media?parent=185"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/categories?post=185"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.philhassey.com\/blog\/wp-json\/wp\/v2\/tags?post=185"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}