Yesterday and today I worked with Mike Fletcher and had a great time porting a couple of my games to the OLPC 🙂
Elephants (pic taken with an XO!)
I had a great time working on this – though a couple of odd bugs in the dev. environment proved to be a bit bothersome, we were able to get through them. The main product of this effort was the creation of the “port your pygame game to the OLPC” tutorial.
On a side note, I also gave an impromptu talk on networking games to help an OLPC group get some good ideas on how to write an easy to use networking API for their games. A fair portion of it explained how I implemented networking in Galcon. The other portion explained how “I did it wrong – and you should do it some other way such as _____.” Richard Jones and Mike Fletcher also attended and chipped to help explain the bits that I glazed over.