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2 years of iPhone Galcon!


To celebrate two crazy years of iPhone Galcon, I’m putting the game on sale for $1! If you don’t have it already, or have friends who haven’t gotten it .. well .. get it now!

Here’s a recap of where we’ve been over the last two years:

Early in development – June 2008

Original menus – June 2008, background was changed by launch

Galcon’s launch screenshot – July 2008

Soon after Galcon got multiplayer! Here’s a shot of me testing it under linux!

In March 2009, I won the IGF Innovation in Mobile Game Design award at GDC’09!

I decided to polish up the look of Galcon a few notches, and launched a graphical overhaul in July ’09. Apparently I didn’t tell anyone because I can’t find any blog posts about it, but here are some screens:

Then in September ’09 I launched Galcon Labs, which included 4 new game modes for Galcon!

I’m not entirely sure what the coming year will hold for Galcon, but I bet it’ll be swell!

12 Responses to “2 years of iPhone Galcon!”

  1. Matthijs van der Vleuten Says:

    This might be a niche, but I’d love to see a special game mode where players can use their own AI and play against other AIs (or humans, if they dare :P)

  2. Matthijs van der Vleuten Says:

    …although that would probably be something for Galcon Fusion.

  3. brainphreak Says:

    Great job! Awesome design, concept, and execution! Ill be sure to spread the word for you! Been following you since I bought the PC game when the iphone version first came out.

    RonPaul2012 🙂

  4. Patrick Says:

    Woot, Woot. 2 years… Congrats! I love the game on my iphone! keep up the great work…. um…. gaming.

  5. Goner Says:

    Congrats on a great game! My wife asked me last night, “Why do you play THAT game alllll the time? Don’t you have other games on that phone??”

    Couple of requests:

    How about single player 2v2? (player and AI bot vs 2 AI bots)

    Also, harder AI bots please, single player is too easy even 3-player grand admiral. When I haven’t got wi-fi, 3G just doesn’t cut it for multiplayer games, so more challenging AI would be great!

  6. Toby Hinloopen Says:

    Loved to see the progress of this amazing and inspiring game.

  7. qwert Says:

    Please add support for the iPhone 4 Retina Display.

    Thank you.

  8. hollander Says:

    big congrats!! i cant name a better iphone game then galcon. good luck for the future

  9. Ian Says:

    Still one of the best iPhone games in my opinion. I still play it from time to time.

  10. repathon Says:

    i freaking love this game. one complaint… its too addicting!

  11. Dave Says:

    How about a version for Android? I love the game, but I haven’t been able to play since I lost my iTouch. There are a few rip off android versions, but they aren’t even close to the look and feel of Galcon. Please, a little love for the Android people…

  12. Dave Says:

    Never mind, just saw your other blog post. I will be watching, and ready to buy the Android version if you get it working.