So I’ve been doing iPhone dev for about 2 months straight now. Just yesterday I sent my latest Galcon update to Apple. This update includes multi-player wicked-awesomeness. It will be available whenever Apple approves it. I plan on doing a bug-fix update a week or so later to resolve any odds-and-ends that come up. In the meantime, I’m trying to recover from my 2 months of solid coding.
The iPod has taken its toll on me. I’m about five pounds heavier and I’ve lost any definition I pretended to have. Time to get back into shape! We’ll see how that goes. I’m trying to reserve a few hours a day for “not sitting in a chair.”
In other news, I’m attending PAX’08 in a couple weeks. Look for the guy in the Galcon t-shirt. I’ll also be hanging out with the Garage Games and Brawndo folks a bit.