Phil Hassey - game dev blog
Phil Hassey as Syndrome
"Look, stores don't sell
costumes like this to just anyone."

Archive for April, 2018

Guard paths

Friday, April 20th, 2018

Today I added a handful of little things, but the most interesting is the guard paths.


Water now at fullscreen 60 FPS

Saturday, April 14th, 2018

It took a few tricks to get this working, but I’m happy to say I’ve got it running at 60 FPS, fullscreen, and with full level of water now.


Tropical waves

Saturday, April 7th, 2018

I made some tropical beach side waves this weekend.

I also did some more experimenting with other 3D effects, but they didn’t work out.