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Archive for May, 2013

Galcon 2 – beta11 – Ultracon & bricks & more!

Saturday, May 18th, 2013

Ahoy there, beta11 is ready for backers to download! Get it for Windows, Mac, or Linux. TestFlight users will get an email shortly with the latest build.

This build includes a ton of bug fixes for your favorite bugs, as well as the Ultracon mod by medeman and a Bricks mod by me. I’m getting close to being able to put together a rough edition of the Galaxy Map / MMO portions of Galcon 2, and the Bricks mod was a way for me to test out the basic code I need to add more interactive “menus” / “mini-games” to Galcon 2.

We were able to sent out some of the magnet sets this week! We’ve already gotten some pictures back in! International orders will take longer, and higher tiers are being shipped a bit later so we can combine on shipping. Here’s Kyle’s fridge:

If you want to test the game out with me, I’ll be on the g2s1 server for an hour or so :)


Galcon 2 – beta10 – Game UI overhaul

Friday, May 10th, 2013

Ahoy there, another build is ready for backers on Windows, Mac, Linux. TestFlight folks will get emails shortly with a new build too!

Particularly cool additions are left-handed mode, and real portrait orientation support! Some options like “color-blind mode” and “multi-touch mode” are listed in the Controls, but they aren’t implemented yet. Please check out the Settings / Controls and try out settings and find your favorite!

Funny dev bug:

This build largely fixes a ton of iOS related issues and overhauls the in-game user interface. I tried to fix most of the issues reported! Please give it a whirl, I’ll be online for a bit on the server if anyone wants to hang out! Please post on the forums if you have any comments.

Also, the magnet sets are all pretty much packaged and shipping will begin to all the $25 backers next week! I’m holding off on higher tiers because we’re going to try and combine shipping with the box sets. Thanks for your patience!