Galcon Games
Phil Hassey - game dev blog
Phil Hassey as Syndrome
"Look, stores don't sell
costumes like this to just anyone."

Archive for November, 2009

Galcon pricing experiment

Monday, November 23rd, 2009

Two weeks ago, the price of Galcon @ $3, Labs @ $2, and Lite @ $0.  This past week, I changed them to Galcon @ $5, Labs @ $3, and Lite at $1.  I wanted to see how this would impact revenue.

And the big surprise is …

It didn’t!  Much.  Best I can calculate, revenue was down 10%.  The most dramatic change was Lite, which went from $0 revenue to a few bucks a day, and from a few hundred downloads to almost none.  So this week I’m changing the prices back to Galcon @ $3, Labs at $1, and Lite at $0.  What have we learned?  It seems that people who want a free game want a free game, and people who are willing to buy would rather spend less.  Since I’m not going to run this sale for a month I can’t say for sure what the long term effects will be, but I’d guess word-of-mouth would be reduced as the pool of Lite players shrunk.  Who knows ;-)

Cheers!
-Phil


Galcon   Watermelons   Dynamite   The Hairy Chestival
All content of imitation pickles (c) 1999-2008 - Phil Hassey  "we care"